What We’ve Been Up To
Hi All,
Recently, we decided to head down to the shore to have a stress-free work environment and work on strictly game design. It’s easy to get caught up with many of the business aspects of running a studio, so giving us this much needed space helped open the way for new designs and ideas to emerge. We unrolled a huge white construction paper and began detailing out our map concepts and their ties to the story.
For us, it’s really important that we focus on every detail that we can together. In order to make a well thought out game, we have to sit down and work on characters, themes, how we want the player to feel, what voice acting should sound like, maps, abilities, cutscenes, epic moments, the list goes on.
The best way for us to approach these aspects is to have a blank slate in front of us so that we can draw exactly what comes to mind. We listen to music for inspiration, talk about our favorite games, and some of our favorite moments in video games. Character analysis helps us move through the tough areas because at the end of the day, the story revolves around the characters. We want them to feel relatable while still in a fantasy world.
-Mask Team
Get Mask Of Semblance
Mask Of Semblance
Hand Painted 2D Action RPG
Status | In development |
Author | RedEssenceGames |
Genre | Role Playing |
Tags | 2D, Action-Adventure, Action RPG, artgame, Exploration, Fantasy, Fast-Paced, Hack and Slash, Hand-drawn, Voice Acting |
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- Demo update 5.0.9Apr 02, 2019
- Thank you for your support!Mar 23, 2019
- Mask Of Semblance: Curse of the Palati Demo OUT NOW!!!Mar 21, 2019
- Mask of Semblance Demo v4 Available Now!!!Apr 09, 2018
- WE ARE SHOWCASING AT PAX EAST!!! - Mask of SemblanceMar 01, 2018
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